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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -93,14 +93,14 @@ namespace osu.Game.Graphics.UserInterface.Volume
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protected override void PopIn()
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{
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ClearTransforms();
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FadeIn(100);
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this.FadeIn(100);
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schedulePopOut();
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}
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protected override void PopOut()
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{
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FadeOut(100);
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this.FadeOut(100);
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}
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private void schedulePopOut()
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