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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -86,7 +86,7 @@ namespace osu.Game.Overlays.Chat
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private void fadeActive()
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{
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ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
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this.ResizeTo(new Vector2(Width, 1.1f), transition_length, EasingTypes.OutQuint);
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box.FadeColour(backgroundActive, transition_length, EasingTypes.OutQuint);
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highlightBox.FadeIn(transition_length, EasingTypes.OutQuint);
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@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Chat
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private void fadeInactive()
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{
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ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
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this.ResizeTo(new Vector2(Width, 1), transition_length, EasingTypes.OutQuint);
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box.FadeColour(backgroundInactive, transition_length, EasingTypes.OutQuint);
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highlightBox.FadeOut(transition_length, EasingTypes.OutQuint);
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