Update framework and fix compilation

Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
This commit is contained in:
Thomas Müller
2017-07-14 19:18:12 +03:00
parent fd58c6e835
commit a5e610a7ba
79 changed files with 220 additions and 247 deletions

View File

@ -235,8 +235,8 @@ namespace osu.Game.Overlays
protected override void PopIn()
{
MoveToY(0, transition_length, EasingTypes.OutQuint);
FadeIn(transition_length, EasingTypes.OutQuint);
this.MoveToY(0, transition_length, EasingTypes.OutQuint);
this.FadeIn(transition_length, EasingTypes.OutQuint);
inputTextBox.HoldFocus = true;
base.PopIn();
@ -244,8 +244,8 @@ namespace osu.Game.Overlays
protected override void PopOut()
{
MoveToY(Height, transition_length, EasingTypes.InSine);
FadeOut(transition_length, EasingTypes.InSine);
this.MoveToY(Height, transition_length, EasingTypes.InSine);
this.FadeOut(transition_length, EasingTypes.InSine);
inputTextBox.HoldFocus = false;
base.PopOut();