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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -370,7 +370,7 @@ namespace osu.Game.Overlays
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{
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base.PopIn();
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FadeIn(transition_length, EasingTypes.OutQuint);
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this.FadeIn(transition_length, EasingTypes.OutQuint);
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dragContainer.ScaleTo(1, transition_length, EasingTypes.OutElastic);
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}
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@ -378,7 +378,7 @@ namespace osu.Game.Overlays
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{
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base.PopOut();
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FadeOut(transition_length, EasingTypes.OutQuint);
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this.FadeOut(transition_length, EasingTypes.OutQuint);
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dragContainer.ScaleTo(0.9f, transition_length, EasingTypes.OutQuint);
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}
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