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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Settings
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{
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set
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{
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FadeTo(value ? 1 : 0);
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this.FadeTo(value ? 1 : 0);
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}
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}
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