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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -127,7 +127,7 @@ namespace osu.Game.Overlays
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sectionsContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
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FadeTo(1, TRANSITION_LENGTH / 2);
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this.FadeTo(1, TRANSITION_LENGTH / 2);
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searchTextBox.HoldFocus = true;
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}
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@ -138,7 +138,7 @@ namespace osu.Game.Overlays
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sectionsContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
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sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
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FadeTo(0, TRANSITION_LENGTH / 2);
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this.FadeTo(0, TRANSITION_LENGTH / 2);
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searchTextBox.HoldFocus = false;
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if (searchTextBox.HasFocus)
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