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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -121,16 +121,16 @@ namespace osu.Game.Overlays.Toolbar
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protected override void PopIn()
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{
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MoveToY(0, transition_time, EasingTypes.OutQuint);
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FadeIn(transition_time / 2, EasingTypes.OutQuint);
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this.MoveToY(0, transition_time, EasingTypes.OutQuint);
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this.FadeIn(transition_time / 2, EasingTypes.OutQuint);
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}
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protected override void PopOut()
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{
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userArea?.LoginOverlay.Hide();
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MoveToY(-DrawSize.Y, transition_time, EasingTypes.OutQuint);
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FadeOut(transition_time);
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this.MoveToY(-DrawSize.Y, transition_time, EasingTypes.OutQuint);
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this.FadeOut(transition_time);
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}
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}
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}
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