Update framework and fix compilation

Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
This commit is contained in:
Thomas Müller
2017-07-14 19:18:12 +03:00
parent fd58c6e835
commit a5e610a7ba
79 changed files with 220 additions and 247 deletions

View File

@ -121,16 +121,16 @@ namespace osu.Game.Overlays.Toolbar
protected override void PopIn()
{
MoveToY(0, transition_time, EasingTypes.OutQuint);
FadeIn(transition_time / 2, EasingTypes.OutQuint);
this.MoveToY(0, transition_time, EasingTypes.OutQuint);
this.FadeIn(transition_time / 2, EasingTypes.OutQuint);
}
protected override void PopOut()
{
userArea?.LoginOverlay.Hide();
MoveToY(-DrawSize.Y, transition_time, EasingTypes.OutQuint);
FadeOut(transition_time);
this.MoveToY(-DrawSize.Y, transition_time, EasingTypes.OutQuint);
this.FadeOut(transition_time);
}
}
}