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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -61,7 +61,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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nameLabel.MoveToX(150);
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break;
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case Visibility.Visible:
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FadeIn(200);
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this.FadeIn(200);
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content.MoveToY(0, 800, EasingTypes.OutQuint);
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Delay(100, true);
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