Update framework and fix compilation

Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
This commit is contained in:
Thomas Müller
2017-07-14 19:18:12 +03:00
parent fd58c6e835
commit a5e610a7ba
79 changed files with 220 additions and 247 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Select.Options
{
base.PopIn();
FadeIn(transition_duration, EasingTypes.OutQuint);
this.FadeIn(transition_duration, EasingTypes.OutQuint);
if (buttonsContainer.Position.X == 1 || Alpha == 0)
buttonsContainer.MoveToX(x_position - x_movement);
@ -49,7 +49,7 @@ namespace osu.Game.Screens.Select.Options
buttonsContainer.MoveToX(x_position + x_movement, transition_duration, EasingTypes.InSine);
buttonsContainer.TransformSpacingTo(new Vector2(200f, 0f), transition_duration, EasingTypes.InSine);
FadeOut(transition_duration, EasingTypes.InQuint);
this.FadeOut(transition_duration, EasingTypes.InQuint);
}
public BeatmapOptionsOverlay()