mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
This commit is contained in:
@ -4,6 +4,7 @@
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
@ -44,7 +45,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
protected virtual void UpdatePreemptState()
|
||||
{
|
||||
FadeIn(TIME_FADEIN);
|
||||
this.FadeIn(TIME_FADEIN);
|
||||
}
|
||||
|
||||
protected virtual void UpdateCurrentState(ArmedState state)
|
||||
|
Reference in New Issue
Block a user