Update framework and fix compilation

Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
This commit is contained in:
Thomas Müller
2017-07-14 19:18:12 +03:00
parent fd58c6e835
commit a5e610a7ba
79 changed files with 220 additions and 247 deletions

View File

@ -37,8 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected override void LoadComplete()
{
base.LoadComplete();
using (icon.BeginLoopedSequence())
icon.RotateTo(360, 1000);
icon.Spin(1000);
}
public void UpdateProgress(double progress, int repeat)

View File

@ -133,7 +133,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
}
RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
}
}
}