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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -37,8 +37,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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protected override void LoadComplete()
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{
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base.LoadComplete();
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using (icon.BeginLoopedSequence())
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icon.RotateTo(360, 1000);
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icon.Spin(1000);
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}
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public void UpdateProgress(double progress, int repeat)
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