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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
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@ -133,7 +133,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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background.FadeTo(tracking_alpha, 250, EasingTypes.OutQuint);
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}
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RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
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this.RotateTo(currentRotation / 2, validAndTracking ? 500 : 1500, EasingTypes.OutExpo);
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}
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}
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}
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