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Basic channel joining (ignore layout in ChatOverlay, temporary)
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@ -5,6 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Configuration;
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using osu.Framework.Lists;
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namespace osu.Game.Online.Chat
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@ -23,7 +24,7 @@ namespace osu.Game.Online.Chat
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[JsonProperty(@"channel_id")]
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public int Id;
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public bool Joined;
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public Bindable<bool> Joined = new Bindable<bool>();
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public readonly SortedList<Message> Messages = new SortedList<Message>((m1, m2) => m1.Id.CompareTo(m2.Id));
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