diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/QueueModeTestScene.cs b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs similarity index 98% rename from osu.Game.Tests/Visual/Multiplayer/QueueingModes/QueueModeTestScene.cs rename to osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs index 97d24f2d8c..e94e91dfe3 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/QueueModeTestScene.cs +++ b/osu.Game.Tests/Visual/Multiplayer/QueueModeTestScene.cs @@ -21,7 +21,7 @@ using osu.Game.Screens.Play; using osu.Game.Tests.Resources; using osuTK.Input; -namespace osu.Game.Tests.Visual.Multiplayer.QueueingModes +namespace osu.Game.Tests.Visual.Multiplayer { public abstract class QueueModeTestScene : ScreenTestScene { diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneFreeForAllQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs similarity index 98% rename from osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneFreeForAllQueueMode.cs rename to osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs index 9de589b909..967b9221bb 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneFreeForAllQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeForAllQueueMode.cs @@ -10,7 +10,7 @@ using osu.Game.Online.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer; using osuTK.Input; -namespace osu.Game.Tests.Visual.Multiplayer.QueueingModes +namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneFreeForAllQueueMode : QueueModeTestScene { diff --git a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneHostOnlyQueueMode.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs similarity index 98% rename from osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneHostOnlyQueueMode.cs rename to osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs index 8d162b875f..2c60a98014 100644 --- a/osu.Game.Tests/Visual/Multiplayer/QueueingModes/TestSceneHostOnlyQueueMode.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneHostOnlyQueueMode.cs @@ -10,7 +10,7 @@ using osu.Game.Online.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer; using osuTK.Input; -namespace osu.Game.Tests.Visual.Multiplayer.QueueingModes +namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneHostOnlyQueueMode : QueueModeTestScene {