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Make use of new timing system in Drawables and Transforms.
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@ -60,7 +60,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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get
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{
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double time = CurrentTime ?? 0;
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double time = Time?.Current ?? 0;
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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