Make use of new timing system in Drawables and Transforms.

This commit is contained in:
Thomas Müller
2016-11-06 08:25:21 +01:00
parent a859a90b56
commit a6c0fd29f2
12 changed files with 22 additions and 41 deletions

View File

@ -60,7 +60,7 @@ namespace osu.Game.Graphics.UserInterface
{
get
{
double time = CurrentTime ?? 0;
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;