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Make use of new timing system in Drawables and Transforms.
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@ -14,13 +14,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
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{
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public Action ActivateRequested;
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protected override bool OnWheelDown(InputState state)
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{
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ActivateRequested?.Invoke();
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return true;
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}
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protected override bool OnWheelUp(InputState state)
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protected override bool OnWheel(InputState state)
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{
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ActivateRequested?.Invoke();
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return true;
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