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Fix time value not being updated for next timing point
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@ -127,6 +127,7 @@ namespace osu.Game.Rulesets.Mania.Edit
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if (nextTimingPoint != timingPoint)
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if (nextTimingPoint != timingPoint)
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{
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{
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beat = 0;
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beat = 0;
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time = nextTimingPoint.Time;
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timingPoint = nextTimingPoint;
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timingPoint = nextTimingPoint;
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}
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}
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