diff --git a/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs b/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs
index 9fdd49823e..50e6087526 100644
--- a/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs
+++ b/osu.Game.Tests/Editing/Checks/CheckAudioQualityTest.cs
@@ -7,10 +7,12 @@ using System.Linq;
using Moq;
using NUnit.Framework;
using osu.Framework.Audio.Track;
+using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
+using osu.Game.Tests.Visual;
namespace osu.Game.Tests.Editing.Checks
{
@@ -109,7 +111,7 @@ namespace osu.Game.Tests.Editing.Checks
/// The bitrate of the audio file the beatmap uses.
private Mock getMockWorkingBeatmap(int? audioBitrate)
{
- var mockTrack = new Mock