Make settings section icons actual drawables.

This commit is contained in:
Lucas A
2020-04-25 20:35:46 +02:00
parent aaa0f908d5
commit a756486a4d
13 changed files with 72 additions and 17 deletions

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
@ -9,7 +10,12 @@ namespace osu.Game.Overlays.KeyBinding
{ {
public class GlobalKeyBindingsSection : SettingsSection public class GlobalKeyBindingsSection : SettingsSection
{ {
public override IconUsage Icon => FontAwesome.Solid.Globe; public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Globe
};
public override string Header => "Global"; public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager) public GlobalKeyBindingsSection(GlobalActionContainer manager)

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
@ -10,7 +11,12 @@ namespace osu.Game.Overlays.KeyBinding
{ {
public class RulesetBindingsSection : SettingsSection public class RulesetBindingsSection : SettingsSection
{ {
public override IconUsage Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? OsuIcon.Hot; public override Drawable CreateIcon() => ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = OsuIcon.Hot
};
public override string Header => ruleset.Name; public override string Header => ruleset.Name;
private readonly RulesetInfo ruleset; private readonly RulesetInfo ruleset;

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@ -13,9 +13,13 @@ namespace osu.Game.Overlays.Settings.Sections
{ {
public override string Header => "Audio"; public override string Header => "Audio";
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" }); public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.VolumeUp
};
public override IconUsage Icon => FontAwesome.Solid.VolumeUp; public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "sound" });
public AudioSection() public AudioSection()
{ {

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@ -10,7 +10,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class DebugSection : SettingsSection public class DebugSection : SettingsSection
{ {
public override string Header => "Debug"; public override string Header => "Debug";
public override IconUsage Icon => FontAwesome.Solid.Bug;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Bug
};
public DebugSection() public DebugSection()
{ {

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@ -13,7 +13,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class GameplaySection : SettingsSection public class GameplaySection : SettingsSection
{ {
public override string Header => "Gameplay"; public override string Header => "Gameplay";
public override IconUsage Icon => FontAwesome.Regular.Circle;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Regular.Circle
};
public GameplaySection() public GameplaySection()
{ {

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@ -10,7 +10,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class GeneralSection : SettingsSection public class GeneralSection : SettingsSection
{ {
public override string Header => "General"; public override string Header => "General";
public override IconUsage Icon => FontAwesome.Solid.Cog;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Cog
};
public GeneralSection() public GeneralSection()
{ {

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@ -10,7 +10,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class GraphicsSection : SettingsSection public class GraphicsSection : SettingsSection
{ {
public override string Header => "Graphics"; public override string Header => "Graphics";
public override IconUsage Icon => FontAwesome.Solid.Laptop;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Laptop
};
public GraphicsSection() public GraphicsSection()
{ {

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@ -10,7 +10,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class InputSection : SettingsSection public class InputSection : SettingsSection
{ {
public override string Header => "Input"; public override string Header => "Input";
public override IconUsage Icon => FontAwesome.Regular.Keyboard;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Keyboard
};
public InputSection(KeyBindingPanel keyConfig) public InputSection(KeyBindingPanel keyConfig)
{ {

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@ -11,7 +11,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class MaintenanceSection : SettingsSection public class MaintenanceSection : SettingsSection
{ {
public override string Header => "Maintenance"; public override string Header => "Maintenance";
public override IconUsage Icon => FontAwesome.Solid.Wrench;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.Wrench
};
public MaintenanceSection() public MaintenanceSection()
{ {

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@ -10,7 +10,12 @@ namespace osu.Game.Overlays.Settings.Sections
public class OnlineSection : SettingsSection public class OnlineSection : SettingsSection
{ {
public override string Header => "Online"; public override string Header => "Online";
public override IconUsage Icon => FontAwesome.Solid.GlobeAsia;
public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.GlobeAsia
};
public OnlineSection() public OnlineSection()
{ {

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@ -19,7 +19,11 @@ namespace osu.Game.Overlays.Settings.Sections
public override string Header => "Skin"; public override string Header => "Skin";
public override IconUsage Icon => FontAwesome.Solid.PaintBrush; public override Drawable CreateIcon() => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.PaintBrush
};
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default }; private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default };
private readonly Bindable<int> configBindable = new Bindable<int>(); private readonly Bindable<int> configBindable = new Bindable<int>();

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@ -11,7 +11,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Settings namespace osu.Game.Overlays.Settings
{ {
@ -20,7 +19,7 @@ namespace osu.Game.Overlays.Settings
protected FillFlowContainer FlowContent; protected FillFlowContainer FlowContent;
protected override Container<Drawable> Content => FlowContent; protected override Container<Drawable> Content => FlowContent;
public abstract IconUsage Icon { get; } public abstract Drawable CreateIcon();
public abstract string Header { get; } public abstract string Header { get; }
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>(); public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();

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@ -11,12 +11,13 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Settings namespace osu.Game.Overlays.Settings
{ {
public class SidebarButton : OsuButton public class SidebarButton : OsuButton
{ {
private readonly SpriteIcon drawableIcon; private readonly ConstrainedIconContainer iconContainer;
private readonly SpriteText headerText; private readonly SpriteText headerText;
private readonly Box selectionIndicator; private readonly Box selectionIndicator;
private readonly Container text; private readonly Container text;
@ -30,7 +31,7 @@ namespace osu.Game.Overlays.Settings
{ {
section = value; section = value;
headerText.Text = value.Header; headerText.Text = value.Header;
drawableIcon.Icon = value.Icon; iconContainer.Icon = value.CreateIcon();
} }
} }
@ -78,7 +79,7 @@ namespace osu.Game.Overlays.Settings
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
}, },
drawableIcon = new SpriteIcon iconContainer = new ConstrainedIconContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,