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Add support for parsing mania skin colours
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@ -73,7 +73,7 @@ namespace osu.Game.Beatmaps.Formats
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switch (section)
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{
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case Section.Colours:
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handleColours(output, line);
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HandleColours(output, line);
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return;
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}
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}
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@ -87,7 +87,7 @@ namespace osu.Game.Beatmaps.Formats
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return line;
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}
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private void handleColours(T output, string line)
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protected void HandleColours<TModel>(TModel output, string line)
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{
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var pair = SplitKeyVal(line);
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