Update autoplay and replay handling to result in actions, not keys

This commit is contained in:
Dean Herbert
2017-08-24 15:36:42 +09:00
parent 189988236b
commit a7a7e0323f
7 changed files with 64 additions and 34 deletions

View File

@ -97,7 +97,7 @@ namespace osu.Game.Rulesets.UI
/// <returns>The input manager.</returns>
public abstract PassThroughInputManager CreateInputManager();
protected virtual FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new FramedReplayInputHandler(replay);
protected virtual FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => null;
public Replay Replay { get; private set; }