diff --git a/osu.Android.props b/osu.Android.props
index 46fd5424df..51245351b6 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -62,6 +62,6 @@
-
+
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
index ab519360ac..74ae641bfe 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
@@ -7,10 +7,16 @@ using System.Linq;
using System.Threading;
using NUnit.Framework;
using osu.Framework.Allocation;
+using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Screens;
+using osu.Game.Configuration;
+using osu.Game.Graphics.Containers;
+using osu.Game.Overlays;
+using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
@@ -18,25 +24,49 @@ using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.PlayerSettings;
+using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestScenePlayerLoader : ManualInputManagerTestScene
{
private TestPlayerLoader loader;
- private OsuScreenStack stack;
+ private TestPlayerLoaderContainer container;
+ private TestPlayer player;
- [SetUp]
- public void Setup() => Schedule(() =>
+ [Resolved]
+ private AudioManager audioManager { get; set; }
+
+ [Resolved]
+ private SessionStatics sessionStatics { get; set; }
+
+ ///
+ /// Sets the input manager child to a new test player loader container instance.
+ ///
+ /// If the test player should behave like the production one.
+ /// An action to run before player load but after bindable leases are returned.
+ /// An action to run after container load.
+ public void ResetPlayer(bool interactive, Action beforeLoadAction = null, Action afterLoadAction = null)
{
- InputManager.Child = stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both };
+ audioManager.Volume.SetDefault();
+
+ InputManager.Clear();
+
+ beforeLoadAction?.Invoke();
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
- });
+
+ InputManager.Child = container = new TestPlayerLoaderContainer(
+ loader = new TestPlayerLoader(() =>
+ {
+ afterLoadAction?.Invoke();
+ return player = new TestPlayer(interactive, interactive);
+ }));
+ }
[Test]
public void TestBlockLoadViaMouseMovement()
{
- AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => new TestPlayer(false, false))));
+ AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
@@ -46,16 +76,17 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestLoadContinuation()
{
- Player player = null;
SlowLoadPlayer slowPlayer = null;
- AddStep("load dummy beatmap", () => stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer(false, false))));
+ AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen());
AddStep("load slow dummy beatmap", () =>
{
- stack.Push(loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
+ InputManager.Child = container = new TestPlayerLoaderContainer(
+ loader = new TestPlayerLoader(() => slowPlayer = new SlowLoadPlayer(false, false)));
+
Scheduler.AddDelayed(() => slowPlayer.AllowLoad.Set(), 5000);
});
@@ -65,16 +96,11 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestModReinstantiation()
{
- TestPlayer player = null;
TestMod gameMod = null;
TestMod playerMod1 = null;
TestMod playerMod2 = null;
- AddStep("load player", () =>
- {
- Mods.Value = new[] { gameMod = new TestMod() };
- stack.Push(loader = new TestPlayerLoader(() => player = new TestPlayer()));
- });
+ AddStep("load player", () => { ResetPlayer(true, () => Mods.Value = new[] { gameMod = new TestMod() }); });
AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
@@ -97,6 +123,75 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
+ [Test]
+ public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
+
+ [Test]
+ public void TestMutedNotificationTrackVolume() => addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
+
+ [Test]
+ public void TestMutedNotificationMuteButton() => addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
+
+ ///
+ /// Created for avoiding copy pasting code for the same steps.
+ ///
+ /// What part of the volume system is checked
+ /// The action to be invoked to set the volume before loading
+ /// The action to be invoked to set the volume after loading
+ /// The function to be invoked and checked
+ private void addVolumeSteps(string volumeName, Action beforeLoad, Action afterLoad, Func assert)
+ {
+ AddStep("reset notification lock", () => sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce).Value = false);
+
+ AddStep("load player", () => ResetPlayer(false, beforeLoad, afterLoad));
+ AddUntilStep("wait for player", () => player.IsLoaded);
+
+ AddAssert("check for notification", () => container.NotificationOverlay.UnreadCount.Value == 1);
+ AddStep("click notification", () =>
+ {
+ var scrollContainer = (OsuScrollContainer)container.NotificationOverlay.Children.Last();
+ var flowContainer = scrollContainer.Children.OfType>().First();
+ var notification = flowContainer.First();
+
+ InputManager.MoveMouseTo(notification);
+ InputManager.Click(MouseButton.Left);
+ });
+
+ AddAssert("check " + volumeName, assert);
+ }
+
+ private class TestPlayerLoaderContainer : Container
+ {
+ [Cached]
+ public readonly NotificationOverlay NotificationOverlay;
+
+ [Cached]
+ public readonly VolumeOverlay VolumeOverlay;
+
+ public TestPlayerLoaderContainer(IScreen screen)
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChildren = new Drawable[]
+ {
+ new OsuScreenStack(screen)
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ NotificationOverlay = new NotificationOverlay
+ {
+ Anchor = Anchor.TopRight,
+ Origin = Anchor.TopRight,
+ },
+ VolumeOverlay = new VolumeOverlay
+ {
+ Anchor = Anchor.TopLeft,
+ Origin = Anchor.TopLeft,
+ }
+ };
+ }
+ }
+
private class TestPlayerLoader : PlayerLoader
{
public new VisualSettings VisualSettings => base.VisualSettings;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 91006bc0d9..3c5641fcd6 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -32,6 +32,12 @@ namespace osu.Game.Tests.Visual.Online
Id = 4,
};
+ private readonly User longUsernameUser = new User
+ {
+ Username = "Very Long Long Username",
+ Id = 5,
+ };
+
[Cached]
private ChannelManager channelManager = new ChannelManager();
@@ -99,6 +105,12 @@ namespace osu.Game.Tests.Visual.Online
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
+
+ AddStep("message from long username", () => testChannel.AddNewMessages(new Message(sequence++)
+ {
+ Sender = longUsernameUser,
+ Content = "Hi guys, my new username is lit!"
+ }));
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
index 93e6607ac5..98da63508b 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileOverlay.cs
@@ -107,6 +107,15 @@ namespace osu.Game.Tests.Visual.Online
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}, api.IsLoggedIn));
+ AddStep("Show bancho", () => profile.ShowUser(new User
+ {
+ Username = @"BanchoBot",
+ Id = 3,
+ IsBot = true,
+ Country = new Country { FullName = @"Saint Helena", FlagName = @"SH" },
+ CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg"
+ }, api.IsLoggedIn));
+
AddStep("Hide", profile.Hide);
AddStep("Show without reload", profile.Show);
}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
index 90c6c9065c..6bdd94db21 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
@@ -239,6 +239,18 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("Selection is non-null", () => currentSelection != null);
setSelected(1, 3);
+ }
+
+ [Test]
+ public void TestFilterRange()
+ {
+ loadBeatmaps();
+
+ // buffer the selection
+ setSelected(3, 2);
+
+ setSelected(1, 3);
+
AddStep("Apply a range filter", () => carousel.Filter(new FilterCriteria
{
SearchText = "#3",
@@ -249,9 +261,9 @@ namespace osu.Game.Tests.Visual.SongSelect
IsLowerInclusive = true
}
}, false));
- waitForSelection(3, 2);
- AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
+ // should reselect the buffered selection.
+ waitForSelection(3, 2);
}
///
diff --git a/osu.Game/Beatmaps/BindableBeatmap.cs b/osu.Game/Beatmaps/BindableBeatmap.cs
deleted file mode 100644
index af627cc6a9..0000000000
--- a/osu.Game/Beatmaps/BindableBeatmap.cs
+++ /dev/null
@@ -1,42 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System.Diagnostics;
-using osu.Framework.Bindables;
-
-namespace osu.Game.Beatmaps
-{
- ///
- /// A for the beatmap.
- /// This should be used sparingly in-favour of .
- ///
- public abstract class BindableBeatmap : NonNullableBindable
- {
- private WorkingBeatmap lastBeatmap;
-
- protected BindableBeatmap(WorkingBeatmap defaultValue)
- : base(defaultValue)
- {
- BindValueChanged(b => updateAudioTrack(b.NewValue), true);
- }
-
- private void updateAudioTrack(WorkingBeatmap beatmap)
- {
- var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
-
- // compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
- if (!trackLoaded || lastBeatmap?.Track != beatmap.Track)
- {
- if (trackLoaded)
- {
- Debug.Assert(lastBeatmap != null);
- Debug.Assert(lastBeatmap.Track != null);
-
- lastBeatmap.RecycleTrack();
- }
- }
-
- lastBeatmap = beatmap;
- }
- }
-}
diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index 64b1f2d7bc..c0ce08ba08 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -114,7 +114,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
- Set(OsuSetting.UIHoldActivationDelay, 200, 0, 500);
+ Set(OsuSetting.UIHoldActivationDelay, 200f, 0f, 500f, 50f);
Set(OsuSetting.IntroSequence, IntroSequence.Triangles);
}
diff --git a/osu.Game/Configuration/SessionStatics.cs b/osu.Game/Configuration/SessionStatics.cs
index 818a95c0be..40b2adb867 100644
--- a/osu.Game/Configuration/SessionStatics.cs
+++ b/osu.Game/Configuration/SessionStatics.cs
@@ -11,11 +11,13 @@ namespace osu.Game.Configuration
protected override void InitialiseDefaults()
{
Set(Static.LoginOverlayDisplayed, false);
+ Set(Static.MutedAudioNotificationShownOnce, false);
}
}
public enum Static
{
LoginOverlayDisplayed,
+ MutedAudioNotificationShownOnce
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index 17d1bd822e..b567f0c0e3 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -400,20 +400,17 @@ namespace osu.Game.Database
int i = 0;
- using (ContextFactory.GetForWrite())
+ foreach (var b in items)
{
- foreach (var b in items)
- {
- if (notification.State == ProgressNotificationState.Cancelled)
- // user requested abort
- return;
+ if (notification.State == ProgressNotificationState.Cancelled)
+ // user requested abort
+ return;
- notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
+ notification.Text = $"Deleting {HumanisedModelName}s ({++i} of {items.Count})";
- Delete(b);
+ Delete(b);
- notification.Progress = (float)i / items.Count;
- }
+ notification.Progress = (float)i / items.Count;
}
notification.State = ProgressNotificationState.Completed;
@@ -439,20 +436,17 @@ namespace osu.Game.Database
int i = 0;
- using (ContextFactory.GetForWrite())
+ foreach (var item in items)
{
- foreach (var item in items)
- {
- if (notification.State == ProgressNotificationState.Cancelled)
- // user requested abort
- return;
+ if (notification.State == ProgressNotificationState.Cancelled)
+ // user requested abort
+ return;
- notification.Text = $"Restoring ({++i} of {items.Count})";
+ notification.Text = $"Restoring ({++i} of {items.Count})";
- Undelete(item);
+ Undelete(item);
- notification.Progress = (float)i / items.Count;
- }
+ notification.Progress = (float)i / items.Count;
}
notification.State = ProgressNotificationState.Completed;
diff --git a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
index 5d549ba217..fcf445a878 100644
--- a/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
+++ b/osu.Game/Graphics/Containers/HoldToConfirmContainer.cs
@@ -30,12 +30,12 @@ namespace osu.Game.Graphics.Containers
public Bindable Progress = new BindableDouble();
- private Bindable holdActivationDelay;
+ private Bindable holdActivationDelay;
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
- holdActivationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ holdActivationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
}
protected void BeginConfirm()
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 62c33b9a39..23565e8742 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface
public BackButton(Receptor receptor)
{
- receptor.OnBackPressed = () => Action?.Invoke();
+ receptor.OnBackPressed = () => button.Click();
Size = TwoLayerButton.SIZE_EXTENDED;
diff --git a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
index f873db0dcb..0b183c0ec9 100644
--- a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
@@ -2,22 +2,20 @@
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
-using System;
using osu.Framework.Allocation;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
using osu.Game.Input.Bindings;
using osuTK.Input;
+using osu.Framework.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
///
/// A textbox which holds focus eagerly.
///
- public class FocusedTextBox : OsuTextBox
+ public class FocusedTextBox : OsuTextBox, IKeyBindingHandler
{
- public Action Exit;
-
private bool focus;
private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
@@ -63,12 +61,12 @@ namespace osu.Game.Graphics.UserInterface
if (!HasFocus) return false;
if (e.Key == Key.Escape)
- return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
+ return false; // disable the framework-level handling of escape key for conformity (we use GlobalAction.Back).
return base.OnKeyDown(e);
}
- public override bool OnPressed(GlobalAction action)
+ public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
@@ -79,14 +77,10 @@ namespace osu.Game.Graphics.UserInterface
}
}
- return base.OnPressed(action);
+ return false;
}
- protected override void KillFocus()
- {
- base.KillFocus();
- Exit?.Invoke();
- }
+ public bool OnReleased(GlobalAction action) => false;
public override bool RequestsFocus => HoldFocus;
}
diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs
index 89de91bc9b..1cac4d76ab 100644
--- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs
@@ -8,13 +8,11 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
-using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
- public class OsuTextBox : TextBox, IKeyBindingHandler
+ public class OsuTextBox : TextBox
{
protected override float LeftRightPadding => 10;
@@ -57,18 +55,5 @@ namespace osu.Game.Graphics.UserInterface
}
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
-
- public virtual bool OnPressed(GlobalAction action)
- {
- if (action == GlobalAction.Back)
- {
- KillFocus();
- return true;
- }
-
- return false;
- }
-
- public bool OnReleased(GlobalAction action) => false;
}
}
diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs
index 9dab2f2aba..8f39fb9006 100644
--- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs
+++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs
@@ -21,8 +21,6 @@ namespace osu.Game.Online.Chat
{
public readonly Bindable Channel = new Bindable();
- public Action Exit;
-
private readonly FocusedTextBox textbox;
protected ChannelManager ChannelManager;
@@ -66,8 +64,6 @@ namespace osu.Game.Online.Chat
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
-
- textbox.Exit += () => Exit?.Invoke();
}
Channel.BindValueChanged(channelChanged);
@@ -146,6 +142,7 @@ namespace osu.Game.Online.Chat
protected override float HorizontalPadding => 10;
protected override float MessagePadding => 120;
+ protected override float TimestampPadding => 50;
public StandAloneMessage(Message message)
: base(message)
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 3a7e53905c..5742d423bb 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -488,7 +488,8 @@ namespace osu.Game
toolbarElements.Add(d);
});
- loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
+ loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add, true);
+
loadComponentSingleFile(new OnScreenDisplay(), Add, true);
loadComponentSingleFile(musicController = new MusicController(), Add, true);
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index 59a5e38b2c..8578517a17 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -202,7 +202,13 @@ namespace osu.Game
// this adds a global reduction of track volume for the time being.
Audio.Tracks.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
- beatmap = new OsuBindableBeatmap(defaultBeatmap);
+ beatmap = new NonNullableBindable(defaultBeatmap);
+ beatmap.BindValueChanged(b => ScheduleAfterChildren(() =>
+ {
+ // compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
+ if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
+ b.OldValue.RecycleTrack();
+ }));
dependencies.CacheAs>(beatmap);
dependencies.CacheAs(beatmap);
@@ -292,14 +298,6 @@ namespace osu.Game
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
- private class OsuBindableBeatmap : BindableBeatmap
- {
- public OsuBindableBeatmap(WorkingBeatmap defaultValue)
- : base(defaultValue)
- {
- }
- }
-
private class OsuUserInputManager : UserInputManager
{
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs
index 7596231a3d..db378bde73 100644
--- a/osu.Game/Overlays/Chat/ChatLine.cs
+++ b/osu.Game/Overlays/Chat/ChatLine.cs
@@ -31,7 +31,9 @@ namespace osu.Game.Overlays.Chat
protected virtual float MessagePadding => default_message_padding;
- private const float timestamp_padding = 65;
+ private const float default_timestamp_padding = 65;
+
+ protected virtual float TimestampPadding => default_timestamp_padding;
private const float default_horizontal_padding = 15;
@@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Chat
Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
- MaxWidth = default_message_padding - timestamp_padding
+ MaxWidth = MessagePadding - TimestampPadding
};
if (hasBackground)
@@ -149,7 +151,6 @@ namespace osu.Game.Overlays.Chat
new MessageSender(message.Sender)
{
AutoSizeAxes = Axes.Both,
- Padding = new MarginPadding { Left = timestamp_padding },
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Child = effectedUsername,
diff --git a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs
index e0ded11ec9..621728830a 100644
--- a/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs
+++ b/osu.Game/Overlays/Chat/Selection/ChannelSelectionOverlay.cs
@@ -119,7 +119,6 @@ namespace osu.Game.Overlays.Chat.Selection
{
RelativeSizeAxes = Axes.X,
PlaceholderText = @"Search",
- Exit = Hide,
},
},
},
diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs
index 6f848c7627..0cadbdfd31 100644
--- a/osu.Game/Overlays/ChatOverlay.cs
+++ b/osu.Game/Overlays/ChatOverlay.cs
@@ -138,7 +138,6 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
- Exit = Hide,
OnCommit = postMessage,
ReleaseFocusOnCommit = false,
HoldFocus = true,
diff --git a/osu.Game/Overlays/Music/FilterControl.cs b/osu.Game/Overlays/Music/FilterControl.cs
index 99017579a2..278bb55170 100644
--- a/osu.Game/Overlays/Music/FilterControl.cs
+++ b/osu.Game/Overlays/Music/FilterControl.cs
@@ -31,7 +31,6 @@ namespace osu.Game.Overlays.Music
{
RelativeSizeAxes = Axes.X,
Height = 40,
- Exit = () => ExitRequested?.Invoke(),
},
new CollectionsDropdown
{
@@ -47,8 +46,6 @@ namespace osu.Game.Overlays.Music
private void current_ValueChanged(ValueChangedEvent e) => FilterChanged?.Invoke(e.NewValue);
- public Action ExitRequested;
-
public Action FilterChanged;
public class FilterTextBox : SearchTextBox
diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs
index ae81a6c117..bb88960280 100644
--- a/osu.Game/Overlays/Music/PlaylistOverlay.cs
+++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs
@@ -63,7 +63,6 @@ namespace osu.Game.Overlays.Music
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
- ExitRequested = Hide,
FilterChanged = search => list.Filter(search),
Padding = new MarginPadding(10),
},
diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs
index 172ae4e5cb..f5c36a9cac 100644
--- a/osu.Game/Overlays/MusicController.cs
+++ b/osu.Game/Overlays/MusicController.cs
@@ -75,7 +75,7 @@ namespace osu.Game.Overlays
///
/// Returns whether the current beatmap track is playing.
///
- public bool IsPlaying => beatmap.Value.Track.IsRunning;
+ public bool IsPlaying => current?.Track.IsRunning ?? false;
private void handleBeatmapAdded(BeatmapSetInfo set) =>
Schedule(() => beatmapSets.Add(set));
diff --git a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs
index 293ee4bcda..177f731f12 100644
--- a/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs
+++ b/osu.Game/Overlays/SearchableList/SearchableListOverlay.cs
@@ -88,8 +88,6 @@ namespace osu.Game.Overlays.SearchableList
},
},
};
-
- Filter.Search.Exit = Hide;
}
protected override void Update()
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs
index a6956b7d9a..a8953ac3a2 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/UserInterfaceSettings.cs
@@ -27,16 +27,16 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
LabelText = "Parallax",
Bindable = config.GetBindable(OsuSetting.MenuParallax)
},
- new SettingsSlider
+ new SettingsSlider
{
LabelText = "Hold-to-confirm activation time",
- Bindable = config.GetBindable(OsuSetting.UIHoldActivationDelay),
+ Bindable = config.GetBindable(OsuSetting.UIHoldActivationDelay),
KeyboardStep = 50
},
};
}
- private class TimeSlider : OsuSliderBar
+ private class TimeSlider : OsuSliderBar
{
public override string TooltipText => Current.Value.ToString("N0") + "ms";
}
diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs
index 9dd0def453..37e7b62483 100644
--- a/osu.Game/Overlays/SettingsPanel.cs
+++ b/osu.Game/Overlays/SettingsPanel.cs
@@ -91,7 +91,6 @@ namespace osu.Game.Overlays
Top = 20,
Bottom = 20
},
- Exit = Hide,
},
Footer = CreateFooter()
},
diff --git a/osu.Game/Overlays/UserProfileOverlay.cs b/osu.Game/Overlays/UserProfileOverlay.cs
index b924b3302f..468eb22b01 100644
--- a/osu.Game/Overlays/UserProfileOverlay.cs
+++ b/osu.Game/Overlays/UserProfileOverlay.cs
@@ -44,16 +44,21 @@ namespace osu.Game.Overlays
Clear();
lastSection = null;
- sections = new ProfileSection[]
- {
- //new AboutSection(),
- new RecentSection(),
- new RanksSection(),
- //new MedalsSection(),
- new HistoricalSection(),
- new BeatmapsSection(),
- new KudosuSection()
- };
+ sections = !user.IsBot
+ ? new ProfileSection[]
+ {
+ //new AboutSection(),
+ new RecentSection(),
+ new RanksSection(),
+ //new MedalsSection(),
+ new HistoricalSection(),
+ new BeatmapsSection(),
+ new KudosuSection()
+ }
+ : new ProfileSection[]
+ {
+ //new AboutSection(),
+ };
tabs = new ProfileTabControl
{
diff --git a/osu.Game/Overlays/VolumeOverlay.cs b/osu.Game/Overlays/VolumeOverlay.cs
index e6204a3179..27e2eef200 100644
--- a/osu.Game/Overlays/VolumeOverlay.cs
+++ b/osu.Game/Overlays/VolumeOverlay.cs
@@ -32,6 +32,9 @@ namespace osu.Game.Overlays
private readonly BindableDouble muteAdjustment = new BindableDouble();
+ private readonly Bindable isMuted = new Bindable();
+ public Bindable IsMuted => isMuted;
+
[BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours)
{
@@ -64,7 +67,8 @@ namespace osu.Game.Overlays
volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker),
muteButton = new MuteButton
{
- Margin = new MarginPadding { Top = 100 }
+ Margin = new MarginPadding { Top = 100 },
+ Current = { BindTarget = isMuted }
}
}
},
@@ -74,13 +78,13 @@ namespace osu.Game.Overlays
volumeMeterEffect.Bindable.BindTo(audio.VolumeSample);
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
- muteButton.Current.ValueChanged += muted =>
+ isMuted.BindValueChanged(muted =>
{
if (muted.NewValue)
audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment);
else
audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment);
- };
+ });
}
protected override void LoadComplete()
diff --git a/osu.Game/Rulesets/RulesetStore.cs b/osu.Game/Rulesets/RulesetStore.cs
index 2d8c9f5b49..47aad43966 100644
--- a/osu.Game/Rulesets/RulesetStore.cs
+++ b/osu.Game/Rulesets/RulesetStore.cs
@@ -135,9 +135,9 @@ namespace osu.Game.Rulesets
foreach (string file in files.Where(f => !Path.GetFileName(f).Contains("Tests")))
loadRulesetFromFile(file);
}
- catch
+ catch (Exception e)
{
- Logger.Log($"Could not load rulesets from directory {Environment.CurrentDirectory}");
+ Logger.Error(e, $"Could not load rulesets from directory {Environment.CurrentDirectory}");
}
}
diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs
index 16e9d67cc3..c195ed6cb6 100644
--- a/osu.Game/Screens/Menu/MainMenu.cs
+++ b/osu.Game/Screens/Menu/MainMenu.cs
@@ -62,7 +62,7 @@ namespace osu.Game.Screens.Menu
protected override BackgroundScreen CreateBackground() => background;
- private Bindable holdDelay;
+ private Bindable holdDelay;
private Bindable loginDisplayed;
private ExitConfirmOverlay exitConfirmOverlay;
@@ -70,7 +70,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)]
private void load(DirectOverlay direct, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics)
{
- holdDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ holdDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable(Static.LoginOverlayDisplayed);
if (host.CanExit)
diff --git a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs
index 7f8e690516..0a48f761cf 100644
--- a/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs
+++ b/osu.Game/Screens/Multi/Lounge/LoungeSubScreen.cs
@@ -69,8 +69,6 @@ namespace osu.Game.Screens.Multi.Lounge
},
},
};
-
- Filter.Search.Exit += this.Exit;
}
protected override void UpdateAfterChildren()
diff --git a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
index f3e10db444..c2bb7da6b5 100644
--- a/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
+++ b/osu.Game/Screens/Multi/Match/MatchSubScreen.cs
@@ -62,7 +62,6 @@ namespace osu.Game.Screens.Multi.Match
[BackgroundDependencyLoader]
private void load()
{
- MatchChatDisplay chat;
Components.Header header;
Info info;
GridContainer bottomRow;
@@ -122,7 +121,7 @@ namespace osu.Game.Screens.Multi.Match
Vertical = 10,
},
RelativeSizeAxes = Axes.Both,
- Child = chat = new MatchChatDisplay
+ Child = new MatchChatDisplay
{
RelativeSizeAxes = Axes.Both
}
@@ -159,12 +158,6 @@ namespace osu.Game.Screens.Multi.Match
bottomRow.FadeTo(settingsDisplayed ? 0 : 1, fade_duration, Easing.OutQuint);
}, true);
- chat.Exit += () =>
- {
- if (this.IsCurrentScreen())
- this.Exit();
- };
-
beatmapManager.ItemAdded += beatmapAdded;
}
diff --git a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
index 2dc50326a8..a05937801c 100644
--- a/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
+++ b/osu.Game/Screens/Play/HUD/HoldForMenuButton.cs
@@ -63,11 +63,11 @@ namespace osu.Game.Screens.Play.HUD
[Resolved]
private OsuConfigManager config { get; set; }
- private Bindable activationDelay;
+ private Bindable activationDelay;
protected override void LoadComplete()
{
- activationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
+ activationDelay = config.GetBindable(OsuSetting.UIHoldActivationDelay);
activationDelay.BindValueChanged(v =>
{
text.Text = v.NewValue > 0
diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs
index 5396321160..87d902b547 100644
--- a/osu.Game/Screens/Play/PlayerLoader.cs
+++ b/osu.Game/Screens/Play/PlayerLoader.cs
@@ -6,6 +6,8 @@ using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@@ -14,11 +16,14 @@ using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
+using osu.Game.Overlays;
+using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play.HUD;
@@ -53,9 +58,19 @@ namespace osu.Game.Screens.Play
private Task loadTask;
private InputManager inputManager;
-
private IdleTracker idleTracker;
+ [Resolved(CanBeNull = true)]
+ private NotificationOverlay notificationOverlay { get; set; }
+
+ [Resolved(CanBeNull = true)]
+ private VolumeOverlay volumeOverlay { get; set; }
+
+ [Resolved]
+ private AudioManager audioManager { get; set; }
+
+ private Bindable muteWarningShownOnce;
+
public PlayerLoader(Func createPlayer)
{
this.createPlayer = createPlayer;
@@ -68,8 +83,10 @@ namespace osu.Game.Screens.Play
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(SessionStatics sessionStatics)
{
+ muteWarningShownOnce = sessionStatics.GetBindable(Static.MutedAudioNotificationShownOnce);
+
InternalChild = (content = new LogoTrackingContainer
{
Anchor = Anchor.Centre,
@@ -103,7 +120,22 @@ namespace osu.Game.Screens.Play
loadNewPlayer();
}
- private void playerLoaded(Player player) => info.Loading = false;
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ inputManager = GetContainingInputManager();
+
+ if (!muteWarningShownOnce.Value)
+ {
+ //Checks if the notification has not been shown yet and also if master volume is muted, track/music volume is muted or if the whole game is muted.
+ if (volumeOverlay?.IsMuted.Value == true || audioManager.Volume.Value <= audioManager.Volume.MinValue || audioManager.VolumeTrack.Value <= audioManager.VolumeTrack.MinValue)
+ {
+ notificationOverlay?.Post(new MutedNotification());
+ muteWarningShownOnce.Value = true;
+ }
+ }
+ }
public override void OnResuming(IScreen last)
{
@@ -127,7 +159,7 @@ namespace osu.Game.Screens.Play
player.RestartCount = restartCount;
player.RestartRequested = restartRequested;
- loadTask = LoadComponentAsync(player, playerLoaded);
+ loadTask = LoadComponentAsync(player, _ => info.Loading = false);
}
private void contentIn()
@@ -185,12 +217,6 @@ namespace osu.Game.Screens.Play
content.StopTracking();
}
- protected override void LoadComplete()
- {
- inputManager = GetContainingInputManager();
- base.LoadComplete();
- }
-
private ScheduledDelegate pushDebounce;
protected VisualSettings VisualSettings;
@@ -473,5 +499,33 @@ namespace osu.Game.Screens.Play
Loading = true;
}
}
+
+ private class MutedNotification : SimpleNotification
+ {
+ public MutedNotification()
+ {
+ Text = "Your music volume is set to 0%! Click here to restore it.";
+ }
+
+ public override bool IsImportant => true;
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours, AudioManager audioManager, NotificationOverlay notificationOverlay, VolumeOverlay volumeOverlay)
+ {
+ Icon = FontAwesome.Solid.VolumeMute;
+ IconBackgound.Colour = colours.RedDark;
+
+ Activated = delegate
+ {
+ notificationOverlay.Hide();
+
+ volumeOverlay.IsMuted.Value = false;
+ audioManager.Volume.SetDefault();
+ audioManager.VolumeTrack.SetDefault();
+
+ return true;
+ };
+ }
+ }
}
}
diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs
index 91f1ca0307..8755c3fda6 100644
--- a/osu.Game/Screens/Select/FilterControl.cs
+++ b/osu.Game/Screens/Select/FilterControl.cs
@@ -49,8 +49,6 @@ namespace osu.Game.Screens.Select
return criteria;
}
- public Action Exit;
-
private readonly SearchTextBox searchTextBox;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
@@ -75,11 +73,7 @@ namespace osu.Game.Screens.Select
Origin = Anchor.TopRight,
Children = new Drawable[]
{
- searchTextBox = new SearchTextBox
- {
- RelativeSizeAxes = Axes.X,
- Exit = () => Exit?.Invoke(),
- },
+ searchTextBox = new SearchTextBox { RelativeSizeAxes = Axes.X },
new Box
{
RelativeSizeAxes = Axes.X,
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index d40dd9414a..5ab49fa2b9 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -171,11 +171,6 @@ namespace osu.Game.Screens.Select
Height = FilterControl.HEIGHT,
FilterChanged = c => Carousel.Filter(c),
Background = { Width = 2 },
- Exit = () =>
- {
- if (this.IsCurrentScreen())
- this.Exit();
- },
},
}
},
diff --git a/osu.Game/Skinning/DefaultSkinConfiguration.cs b/osu.Game/Skinning/DefaultSkinConfiguration.cs
index f52fac6077..cd5975edac 100644
--- a/osu.Game/Skinning/DefaultSkinConfiguration.cs
+++ b/osu.Game/Skinning/DefaultSkinConfiguration.cs
@@ -14,10 +14,10 @@ namespace osu.Game.Skinning
{
ComboColours.AddRange(new[]
{
- new Color4(17, 136, 170, 255),
- new Color4(102, 136, 0, 255),
- new Color4(204, 102, 0, 255),
- new Color4(121, 9, 13, 255)
+ new Color4(255, 192, 0, 255),
+ new Color4(0, 202, 0, 255),
+ new Color4(18, 124, 255, 255),
+ new Color4(242, 24, 57, 255),
});
}
}
diff --git a/osu.Game/Tests/Visual/OsuTestScene.cs b/osu.Game/Tests/Visual/OsuTestScene.cs
index 8e98d51962..96b39b303e 100644
--- a/osu.Game/Tests/Visual/OsuTestScene.cs
+++ b/osu.Game/Tests/Visual/OsuTestScene.cs
@@ -28,9 +28,9 @@ namespace osu.Game.Tests.Visual
{
[Cached(typeof(Bindable))]
[Cached(typeof(IBindable))]
- private OsuTestBeatmap beatmap;
+ private NonNullableBindable beatmap;
- protected BindableBeatmap Beatmap => beatmap;
+ protected Bindable Beatmap => beatmap;
[Cached]
[Cached(typeof(IBindable))]
@@ -73,10 +73,13 @@ namespace osu.Game.Tests.Visual
// This is the earliest we can get OsuGameBase, which is used by the dummy working beatmap to find textures
var working = new DummyWorkingBeatmap(parent.Get(), parent.Get());
- beatmap = new OsuTestBeatmap(working)
+ beatmap = new NonNullableBindable(working) { Default = working };
+ beatmap.BindValueChanged(b => ScheduleAfterChildren(() =>
{
- Default = working
- };
+ // compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
+ if (b.OldValue?.TrackLoaded == true && b.OldValue?.Track != b.NewValue?.Track)
+ b.OldValue.RecycleTrack();
+ }));
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@@ -317,13 +320,5 @@ namespace osu.Game.Tests.Visual
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
}
-
- private class OsuTestBeatmap : BindableBeatmap
- {
- public OsuTestBeatmap(WorkingBeatmap defaultValue)
- : base(defaultValue)
- {
- }
- }
}
}
diff --git a/osu.Game/Users/User.cs b/osu.Game/Users/User.cs
index 9986f70557..1cb395fd75 100644
--- a/osu.Game/Users/User.cs
+++ b/osu.Game/Users/User.cs
@@ -78,6 +78,9 @@ namespace osu.Game.Users
[JsonProperty(@"is_bng")]
public bool IsBNG;
+ [JsonProperty(@"is_bot")]
+ public bool IsBot;
+
[JsonProperty(@"is_active")]
public bool Active;
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index 8fd5f1c3cd..8cbc8b0af3 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -26,7 +26,7 @@
-
+
diff --git a/osu.iOS.props b/osu.iOS.props
index 521552bd4b..a15cae55c4 100644
--- a/osu.iOS.props
+++ b/osu.iOS.props
@@ -118,8 +118,8 @@
-
-
+
+