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Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
This commit is contained in:
parent
35d2f973a3
commit
a7f63fb034
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Skins
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public class BeatmapSkinSource : LegacyBeatmapSkin
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public class BeatmapSkinSource : LegacyBeatmapSkin
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{
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{
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public BeatmapSkinSource()
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public BeatmapSkinSource()
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: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null, null)
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: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null)
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{
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{
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}
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}
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@ -202,7 +202,7 @@ namespace osu.Game.Tests.Skins
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public class BeatmapSkinSource : LegacyBeatmapSkin
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public class BeatmapSkinSource : LegacyBeatmapSkin
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{
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{
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public BeatmapSkinSource()
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public BeatmapSkinSource()
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: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null, null)
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: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null)
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{
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{
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}
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}
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}
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}
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@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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[Test]
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[Test]
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public void TestEmptyLegacyBeatmapSkinFallsBack()
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public void TestEmptyLegacyBeatmapSkinFallsBack()
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{
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{
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CreateSkinTest(DefaultSkin.CreateInfo(), () => new LegacyBeatmapSkin(new BeatmapInfo(), null, null));
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CreateSkinTest(DefaultSkin.CreateInfo(), () => new LegacyBeatmapSkin(new BeatmapInfo(), null));
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AddUntilStep("wait for hud load", () => Player.ChildrenOfType<SkinnableTargetContainer>().All(c => c.ComponentsLoaded));
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AddUntilStep("wait for hud load", () => Player.ChildrenOfType<SkinnableTargetContainer>().All(c => c.ComponentsLoaded));
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AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
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AddAssert("hud from default skin", () => AssertComponentsFromExpectedSource(SkinnableTarget.MainHUDComponents, skinManager.CurrentSkin.Value));
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}
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}
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@ -225,7 +225,7 @@ namespace osu.Game.Beatmaps
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{
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{
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try
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try
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{
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{
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return new LegacyBeatmapSkin(BeatmapInfo, resources.Files, resources);
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return new LegacyBeatmapSkin(BeatmapInfo, resources);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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@ -20,8 +21,8 @@ namespace osu.Game.Skinning
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protected override bool AllowManiaSkin => false;
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protected override bool AllowManiaSkin => false;
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protected override bool UseCustomSampleBanks => true;
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protected override bool UseCustomSampleBanks => true;
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public LegacyBeatmapSkin(BeatmapInfo beatmapInfo, IResourceStore<byte[]> storage, IStorageResourceProvider resources)
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public LegacyBeatmapSkin(BeatmapInfo beatmapInfo, IStorageResourceProvider resources, [CanBeNull] IResourceStore<byte[]> storage = null)
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: base(createSkinInfo(beatmapInfo), new RealmBackedResourceStore(beatmapInfo.BeatmapSet, storage), resources, beatmapInfo.Path)
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: base(createSkinInfo(beatmapInfo), storage ?? new RealmBackedResourceStore(beatmapInfo.BeatmapSet, resources.Files), resources, beatmapInfo.Path)
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{
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{
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// Disallow default colours fallback on beatmap skins to allow using parent skin combo colours. (via SkinProvidingContainer)
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// Disallow default colours fallback on beatmap skins to allow using parent skin combo colours. (via SkinProvidingContainer)
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Configuration.AllowDefaultComboColoursFallback = false;
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Configuration.AllowDefaultComboColoursFallback = false;
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@ -206,7 +206,7 @@ namespace osu.Game.Tests.Beatmaps
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this.resources = resources;
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this.resources = resources;
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}
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}
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protected internal override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resourceStore, resources);
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protected internal override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, resources, resourceStore);
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}
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}
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}
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}
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}
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}
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@ -112,7 +112,7 @@ namespace osu.Game.Tests.Beatmaps
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public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.DarkGoldenrod;
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public static readonly Color4 HYPER_DASH_FRUIT_COLOUR = Color4.DarkGoldenrod;
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public TestBeatmapSkin(BeatmapInfo beatmapInfo, bool hasColours)
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public TestBeatmapSkin(BeatmapInfo beatmapInfo, bool hasColours)
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: base(beatmapInfo, new ResourceStore<byte[]>(), null)
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: base(beatmapInfo, null, new ResourceStore<byte[]>())
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{
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{
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if (hasColours)
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if (hasColours)
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{
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{
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