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PlayerGroup -> PlayerSettingsGroup
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play.HUD
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AlwaysPresent = true;
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RelativeSizeAxes = Axes.Both;
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Child = new FillFlowContainer<PlayerGroup>
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Child = new FillFlowContainer<PlayerSettingsGroup>
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play.HUD
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 20),
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Margin = new MarginPadding { Top = 100, Right = 10 },
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Children = new PlayerGroup[]
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Children = new PlayerSettingsGroup[]
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{
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//CollectionSettings = new CollectionSettings(),
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//DiscussionSettings = new DiscussionSettings(),
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