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Adjust method naming and copy
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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Editing
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{
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AddStep("seek to 1000", () => EditorClock.Seek(1000));
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AddAssert("time is 1000", () => EditorClock.CurrentTime == 1000);
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AddStep("set current time as preview point", () => Editor.SetCurrentTimeAsPreview());
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AddStep("set current time as preview point", () => Editor.SetPreviewPointToCurrentTime());
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AddAssert("preview time is 1000", () => EditorBeatmap.PreviewTime.Value == 1000);
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}
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