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Add ruleset visual tests
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using Foundation;
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using Foundation;
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using osu.Framework.iOS;
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namespace osu.Game.Tests.iOS
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{
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// The UIApplicationDelegate for the application. This class is responsible for launching the
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// User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
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[Register("AppDelegate")]
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public class AppDelegate : GameAppDelegate
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{
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protected override Framework.Game CreateGame() => new OsuTestBrowser();
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}
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}
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using UIKit;
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using UIKit;
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namespace osu.Game.Tests.iOS
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{
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public class Application
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{
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// This is the main entry point of the application.
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static void Main(string[] args)
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public static void Main(string[] args)
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{
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// if you want to use a different Application Delegate class from "AppDelegate"
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// you can specify it here.
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UIApplication.Main(args, null, "AppDelegate");
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}
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}
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}
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@ -1,27 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<linker>
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<assembly fullname="System.Linq.Queryable">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Framework">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Framework.iOS">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Game.Resources">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Game.Rulesets.Catch">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Game.Rulesets.Taiko">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Game.Rulesets.Mania">
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<type fullname="*" />
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</assembly>
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<assembly fullname="osu.Game.Rulesets.Osu">
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<type fullname="*" />
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</assembly>
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</linker>
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