Add ruleset visual tests

This commit is contained in:
Shane Woolcock
2018-12-29 20:05:37 +10:30
parent ff4b41b35f
commit a83bee9461
34 changed files with 1161 additions and 45 deletions

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@ -1,14 +1,14 @@
using Foundation;
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Foundation;
using osu.Framework.iOS;
namespace osu.Game.Tests.iOS
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
[Register("AppDelegate")]
public class AppDelegate : GameAppDelegate
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

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@ -1,16 +1,15 @@
using UIKit;
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using UIKit;
namespace osu.Game.Tests.iOS
{
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
public static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, "AppDelegate");
}
}
}

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@ -1,27 +0,0 @@
<?xml version="1.0" encoding="UTF-8" ?>
<linker>
<assembly fullname="System.Linq.Queryable">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Framework">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Framework.iOS">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Game.Resources">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Game.Rulesets.Catch">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Game.Rulesets.Taiko">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Game.Rulesets.Mania">
<type fullname="*" />
</assembly>
<assembly fullname="osu.Game.Rulesets.Osu">
<type fullname="*" />
</assembly>
</linker>