mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Remove empty override
This commit is contained in:
@ -43,13 +43,11 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
protected override void ApplyIncreasedVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
{
|
||||
base.ApplyIncreasedVisibilityState(hitObject, state);
|
||||
applyState(hitObject, true);
|
||||
}
|
||||
|
||||
protected override void ApplyNormalVisibilityState(DrawableHitObject hitObject, ArmedState state)
|
||||
{
|
||||
base.ApplyNormalVisibilityState(hitObject, state);
|
||||
applyState(hitObject, false);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user