Don't redraw certain buffered containers on scale change

This commit is contained in:
smoogipoo
2019-09-04 19:38:12 +09:00
parent 3b650ac646
commit a87a1e6031
5 changed files with 10 additions and 2 deletions

View File

@ -57,8 +57,9 @@ namespace osu.Game.Graphics.Backgrounds
AddInternal(bufferedContainer = new BufferedContainer
{
CacheDrawnFrameBuffer = true,
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
RedrawOnScale = false,
Child = Sprite
});
}