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Don't redraw certain buffered containers on scale change
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@ -57,8 +57,9 @@ namespace osu.Game.Graphics.Backgrounds
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AddInternal(bufferedContainer = new BufferedContainer
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{
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CacheDrawnFrameBuffer = true,
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RelativeSizeAxes = Axes.Both,
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CacheDrawnFrameBuffer = true,
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RedrawOnScale = false,
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Child = Sprite
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});
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}
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