Don't redraw certain buffered containers on scale change

This commit is contained in:
smoogipoo
2019-09-04 19:38:12 +09:00
parent 3b650ac646
commit a87a1e6031
5 changed files with 10 additions and 2 deletions

View File

@ -154,6 +154,8 @@ namespace osu.Game.Screens.Select
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
CacheDrawnFrameBuffer = true;
RedrawOnScale = false;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));