Don't redraw certain buffered containers on scale change

This commit is contained in:
smoogipoo
2019-09-04 19:38:12 +09:00
parent 3b650ac646
commit a87a1e6031
5 changed files with 10 additions and 2 deletions

View File

@ -146,6 +146,7 @@ namespace osu.Game.Screens.Select.Carousel
public PanelBackground(WorkingBeatmap working)
{
CacheDrawnFrameBuffer = true;
RedrawOnScale = false;
Children = new Drawable[]
{