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Make BeatmapInfo expose Ruleset instead of PlayMode.
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@ -84,7 +84,7 @@ namespace osu.Game.Beatmaps.Formats
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beatmap.BeatmapInfo.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
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break;
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case @"Mode":
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beatmap.BeatmapInfo.Mode = (PlayMode)int.Parse(val);
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beatmap.BeatmapInfo.Mode = int.Parse(val);
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break;
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case @"LetterboxInBreaks":
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beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(val) == 1;
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