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Add silent import parameter
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@ -214,7 +214,7 @@ namespace osu.Game.Overlays
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beatmapSets.Insert(index, beatmapSetInfo);
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}
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private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing)
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private void handleBeatmapAdded(BeatmapSetInfo obj, bool existing, bool silent)
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{
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if (existing)
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return;
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