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https://github.com/osukey/osukey.git
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Merge remote-tracking branch 'upstream/master' into tournament-tools
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@ -5,7 +5,8 @@ using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Edit.Screens.Compose;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using OpenTK;
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namespace osu.Game.Tests.Visual
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit.Screens.Compose;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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@ -14,13 +14,13 @@ namespace osu.Game.Tests.Visual
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[TestFixture]
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public class TestCaseEditorCompose : EditorClockTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ComposeScreen) };
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[BackgroundDependencyLoader]
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private void load()
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{
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Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
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Child = new Compose();
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Child = new ComposeScreen();
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}
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}
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}
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
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using osu.Game.Screens.Edit.Components.RadioButtons;
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namespace osu.Game.Tests.Visual
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{
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@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Edit.Screens.Compose.Timeline;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using OpenTK.Graphics;
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namespace osu.Game.Tests.Visual
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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Menus;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Tests.Visual
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{
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@ -13,11 +13,11 @@ using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks;
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using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit.Screens.Compose;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual
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@ -28,15 +28,15 @@ namespace osu.Game.Tests.Visual
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MaskSelection),
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typeof(DragLayer),
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typeof(SelectionBox),
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typeof(DragBox),
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typeof(HitObjectComposer),
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typeof(OsuHitObjectComposer),
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typeof(HitObjectMaskLayer),
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typeof(BlueprintContainer),
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typeof(NotNullAttribute),
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typeof(HitCirclePiece),
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typeof(HitCircleSelectionMask),
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typeof(HitCirclePlacementMask),
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typeof(HitCircleSelectionBlueprint),
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typeof(HitCirclePlacementBlueprint),
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};
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private HitObjectComposer composer;
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@ -5,9 +5,9 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
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using System;
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using System.Collections.Generic;
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using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
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namespace osu.Game.Tests.Visual
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{
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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Screens.Edit.Screens.Compose.Timeline;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using OpenTK;
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using OpenTK.Graphics;
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