Merge remote-tracking branch 'upstream/master' into tournament-tools

This commit is contained in:
Dean Herbert
2018-11-07 17:30:52 +09:00
75 changed files with 497 additions and 591 deletions

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@ -5,7 +5,8 @@ using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using OpenTK;
namespace osu.Game.Tests.Visual

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@ -6,7 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
@ -14,13 +14,13 @@ namespace osu.Game.Tests.Visual
[TestFixture]
public class TestCaseEditorCompose : EditorClockTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ComposeScreen) };
[BackgroundDependencyLoader]
private void load()
{
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
Child = new Compose();
Child = new ComposeScreen();
}
}
}

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@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
using osu.Game.Screens.Edit.Components.RadioButtons;
namespace osu.Game.Tests.Visual
{

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@ -13,7 +13,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual

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@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Menus;
using osu.Game.Screens.Edit.Components.Menus;
namespace osu.Game.Tests.Visual
{

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@ -13,11 +13,11 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks;
using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
@ -28,15 +28,15 @@ namespace osu.Game.Tests.Visual
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MaskSelection),
typeof(DragLayer),
typeof(SelectionBox),
typeof(DragBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectMaskLayer),
typeof(BlueprintContainer),
typeof(NotNullAttribute),
typeof(HitCirclePiece),
typeof(HitCircleSelectionMask),
typeof(HitCirclePlacementMask),
typeof(HitCircleSelectionBlueprint),
typeof(HitCirclePlacementBlueprint),
};
private HitObjectComposer composer;

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@ -5,9 +5,9 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
using System;
using System.Collections.Generic;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
namespace osu.Game.Tests.Visual
{

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@ -10,7 +10,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using OpenTK;
using OpenTK.Graphics;