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Remove ManiaColourCode in favor for boolean
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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private OsuColour colours { get; set; }
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[Resolved]
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private Bindable<ManiaColourCode> configColourCode { get; set; }
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private Bindable<bool> configColourCode { get; set; }
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[Resolved(canBeNull: true)]
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private ManiaBeatmap beatmap { get; set; }
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@ -166,9 +166,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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return Precision.AlmostEquals(remainder, 0, LENIENCY_MS) || Precision.AlmostEquals(remainder - divisor, 0, LENIENCY_MS);
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}
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private void UpdateSnapColour(ManiaColourCode colourCode, int snap)
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private void UpdateSnapColour(bool colourCode, int snap)
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{
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if (colourCode == ManiaColourCode.On)
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if (colourCode)
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{
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Colour = BindableBeatDivisor.GetColourFor(Snap, colours);
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}
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