diff --git a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs index c5e1e51e07..166546bb8a 100644 --- a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs +++ b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs @@ -8,8 +8,8 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; -using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Platform; diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs index 85b98a92e2..c02c42786b 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapSetHeaderContent.cs @@ -130,7 +130,8 @@ namespace osu.Game.Overlays.BeatmapSet { Font = OsuFont.GetFont(size: 30, weight: FontWeight.SemiBold, italics: true) }, - externalLink = new ExternalLinkButton { + externalLink = new ExternalLinkButton + { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Margin = new MarginPadding { Left = 5, Bottom = 4 }, // To better lineup with the font