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Remove min/max from test scene to fix weirdness when switching test sizings
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@ -21,12 +21,7 @@ namespace osu.Game.Tests.Visual.Settings
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{
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var tabletHandler = new TestTabletHandler();
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tabletHandler.AreaOffset.MinValue = new Size(0, 0);
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tabletHandler.AreaOffset.MaxValue = new Size(160, 100);
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tabletHandler.AreaOffset.Value = new Size(10, 10);
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tabletHandler.AreaSize.MinValue = new Size(10, 10);
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tabletHandler.AreaSize.MaxValue = new Size(160, 100);
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tabletHandler.AreaSize.Value = new Size(100, 80);
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AddRange(new Drawable[]
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