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Make results panels aware of whether they are a local score that has just been set
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@ -73,14 +73,19 @@ namespace osu.Game.Screens.Ranking.Expanded.Accuracy
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private readonly ScoreInfo score;
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private readonly bool withFlair;
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private SmoothCircularProgress accuracyCircle;
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private SmoothCircularProgress innerMask;
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private Container<RankBadge> badges;
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private RankText rankText;
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public AccuracyCircle(ScoreInfo score)
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private SampleChannel applauseSound;
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public AccuracyCircle(ScoreInfo score, bool withFlair)
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{
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this.score = score;
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this.withFlair = withFlair;
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}
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[BackgroundDependencyLoader]
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