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Update framework with positional/non-positional changes
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@ -26,7 +26,7 @@ namespace osu.Game.Overlays.Dialog
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public static readonly float ENTER_DURATION = 500;
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public static readonly float EXIT_DURATION = 200;
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protected override bool BlockPassThroughMouse => false;
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protected override bool BlockPositionalInput => false;
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private readonly Vector2 ringSize = new Vector2(100f);
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private readonly Vector2 ringMinifiedSize = new Vector2(20f);
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