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Update framework with positional/non-positional changes
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@ -78,8 +78,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
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private bool judgementOccurred;
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public bool Interactive = true;
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public override bool HandleKeyboardInput => Interactive;
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public override bool HandleMouseInput => Interactive;
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public override bool HandleNonPositionalInput => Interactive;
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public override bool HandlePositionalInput => Interactive;
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public override bool RemoveWhenNotAlive => false;
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public override bool RemoveCompletedTransforms => false;
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