Update framework with positional/non-positional changes

This commit is contained in:
smoogipoo
2018-09-26 14:01:15 +09:00
parent 5e51a50658
commit a8f156584b
56 changed files with 86 additions and 86 deletions

View File

@ -160,8 +160,8 @@ namespace osu.Game.Screens.Menu
private ButtonSystemState state = ButtonSystemState.Initial;
public override bool HandleKeyboardInput => state != ButtonSystemState.Exit;
public override bool HandleMouseInput => state != ButtonSystemState.Exit;
public override bool HandleNonPositionalInput => state != ButtonSystemState.Exit;
public override bool HandlePositionalInput => state != ButtonSystemState.Exit;
public ButtonSystemState State
{