Update framework with positional/non-positional changes

This commit is contained in:
smoogipoo
2018-09-26 14:01:15 +09:00
parent 5e51a50658
commit a8f156584b
56 changed files with 86 additions and 86 deletions

View File

@ -59,7 +59,7 @@ namespace osu.Game.Screens.Select
ruleset.ValueChanged += _ => updateDisplay();
}
protected override bool BlockPassThroughMouse => false;
protected override bool BlockPositionalInput => false;
protected override void PopIn()
{
@ -154,7 +154,7 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
Children = new Drawable[]
{