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Implement new difficulty calculator structure
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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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public void Test(double expected, string name)
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=> base.Test(expected, name);
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protected override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(new CatchRuleset(), beatmap);
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protected override LegacyDifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchLegacyDifficultyCalculator(new CatchRuleset(), beatmap);
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protected override Ruleset CreateRuleset() => new CatchRuleset();
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}
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