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Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
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public double Velocity = 1;
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
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protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty)
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{
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base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
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