mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 15:16:38 +09:00
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
This commit is contained in:
@ -34,9 +34,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
internal CatcherArea CatcherArea { get; private set; }
|
||||
|
||||
private readonly BeatmapDifficulty difficulty;
|
||||
private readonly IBeatmapDifficultyInfo difficulty;
|
||||
|
||||
public CatchPlayfield(BeatmapDifficulty difficulty)
|
||||
public CatchPlayfield(IBeatmapDifficultyInfo difficulty)
|
||||
{
|
||||
this.difficulty = difficulty;
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
private readonly DrawablePool<CaughtBanana> caughtBananaPool;
|
||||
private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
|
||||
|
||||
public Catcher([NotNull] DroppedObjectContainer droppedObjectTarget, BeatmapDifficulty difficulty = null)
|
||||
public Catcher([NotNull] DroppedObjectContainer droppedObjectTarget, IBeatmapDifficultyInfo difficulty = null)
|
||||
{
|
||||
this.droppedObjectTarget = droppedObjectTarget;
|
||||
|
||||
@ -172,7 +172,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// <summary>
|
||||
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
|
||||
/// </summary>
|
||||
private static Vector2 calculateScale(BeatmapDifficulty difficulty) => new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
private static Vector2 calculateScale(IBeatmapDifficultyInfo difficulty) => new Vector2(1.0f - 0.7f * (difficulty.CircleSize - 5) / 5);
|
||||
|
||||
/// <summary>
|
||||
/// Calculates the width of the area used for attempting catches in gameplay.
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
/// Calculates the width of the area used for attempting catches in gameplay.
|
||||
/// </summary>
|
||||
/// <param name="difficulty">The beatmap difficulty.</param>
|
||||
public static float CalculateCatchWidth(BeatmapDifficulty difficulty) => CalculateCatchWidth(calculateScale(difficulty));
|
||||
public static float CalculateCatchWidth(IBeatmapDifficultyInfo difficulty) => CalculateCatchWidth(calculateScale(difficulty));
|
||||
|
||||
/// <summary>
|
||||
/// Determine if this catcher can catch a <see cref="CatchHitObject"/> in the current position.
|
||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
Direction.Value = ScrollingDirection.Down;
|
||||
TimeRange.Value = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
||||
TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.ApproachRate, 1800, 1200, 450);
|
||||
}
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
|
||||
|
Reference in New Issue
Block a user