Replace "end glow" terminology with "hyper-dash after-image"

Because the is "end glow" is when a hyper-dash is *started*, the name was confusing.
The "after-image" was already used in the code as a synonym of "end glow" inconsistently.
This commit is contained in:
ekrctb
2021-07-28 19:02:24 +09:00
parent 2b107d624a
commit a960a28d06
4 changed files with 18 additions and 19 deletions

View File

@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.Catch.UI
comboDisplay.X = Catcher.X;
if (!lastHyperDashState && Catcher.HyperDashing && Time.Elapsed > 0)
catcherTrails.DisplayEndGlow(Catcher.CurrentState, Catcher.X, Catcher.BodyScale);
catcherTrails.DisplayHyperDashAfterImage(Catcher.CurrentState, Catcher.X, Catcher.BodyScale);
if (Catcher.Dashing || Catcher.HyperDashing)
{