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Remove AutoGenerator workaround of now-fixed issue
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@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Taiko.Replays
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bool hitButton = true;
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Frames.Add(new TaikoReplayFrame(-100000));
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Frames.Add(new TaikoReplayFrame(Beatmap.HitObjects[0].StartTime - 1000));
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for (int i = 0; i < Beatmap.HitObjects.Count; i++)
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