Reorder sections to be more in line with how often they are adjusted

This commit is contained in:
Dean Herbert
2021-10-12 13:41:35 +09:00
parent 67b6202878
commit a986870a99

View File

@ -24,12 +24,12 @@ namespace osu.Game.Overlays
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[] protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{ {
new GeneralSection(), new GeneralSection(),
new GraphicsSection(), new SkinSection(),
new AudioSection(),
new InputSection(createSubPanel(new KeyBindingPanel())), new InputSection(createSubPanel(new KeyBindingPanel())),
new UserInterfaceSection(), new UserInterfaceSection(),
new GameplaySection(), new GameplaySection(),
new SkinSection(), new AudioSection(),
new GraphicsSection(),
new OnlineSection(), new OnlineSection(),
new MaintenanceSection(), new MaintenanceSection(),
new DebugSection(), new DebugSection(),