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Reorder sections to be more in line with how often they are adjusted
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@ -24,12 +24,12 @@ namespace osu.Game.Overlays
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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{
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{
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new GeneralSection(),
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new GeneralSection(),
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new GraphicsSection(),
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new SkinSection(),
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new AudioSection(),
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new InputSection(createSubPanel(new KeyBindingPanel())),
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new InputSection(createSubPanel(new KeyBindingPanel())),
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new UserInterfaceSection(),
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new UserInterfaceSection(),
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new GameplaySection(),
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new GameplaySection(),
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new SkinSection(),
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new AudioSection(),
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new GraphicsSection(),
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new OnlineSection(),
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new OnlineSection(),
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new MaintenanceSection(),
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new MaintenanceSection(),
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new DebugSection(),
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new DebugSection(),
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