From a9a1c00cf1d2b54a757bc6a69a70cee31a39ce04 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 May 2020 14:38:40 +0900 Subject: [PATCH] Move responsibility placement blueprint's StartTime set to within --- .../Edit/Blueprints/ManiaPlacementBlueprint.cs | 2 ++ .../HitCircles/HitCirclePlacementBlueprint.cs | 6 +++++- .../Blueprints/Sliders/SliderPlacementBlueprint.cs | 2 ++ .../Blueprints/Spinners/SpinnerPlacementBlueprint.cs | 4 ---- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 2 -- osu.Game/Rulesets/Edit/PlacementBlueprint.cs | 10 +++++++++- 6 files changed, 18 insertions(+), 8 deletions(-) diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs index 8d3b3ea583..d173da9d9a 100644 --- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs @@ -50,6 +50,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints public override void UpdatePosition(SnapResult result) { + base.UpdatePosition(result); + if (!PlacementActive) Column = (result as ManiaSnapResult)?.Column; } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs index e12dec2668..3dbbdcc5d0 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs @@ -39,6 +39,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles return base.OnMouseDown(e); } - public override void UpdatePosition(SnapResult result) => HitObject.Position = ToLocalSpace(result.ScreenSpacePosition); + public override void UpdatePosition(SnapResult result) + { + base.UpdatePosition(result); + HitObject.Position = ToLocalSpace(result.ScreenSpacePosition); + } } } diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs index 59ec92c79e..4b99cc23ed 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs @@ -69,6 +69,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders public override void UpdatePosition(SnapResult result) { + base.UpdatePosition(result); + switch (state) { case PlacementState.Initial: diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs index 546f0e5981..cc4ed0eccf 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs @@ -59,9 +59,5 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners return true; } - - public override void UpdatePosition(SnapResult result) - { - } } } diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 1e328e6b6b..6edd01cd15 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -244,8 +244,6 @@ namespace osu.Game.Rulesets.Edit public void BeginPlacement(HitObject hitObject) { EditorBeatmap.PlacementObject.Value = hitObject; - - hitObject.StartTime = SnapScreenSpacePositionToValidTime(inputManager.CurrentState.Mouse.Position).Time ?? EditorClock.CurrentTime; } public void EndPlacement(HitObject hitObject, bool commit) diff --git a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs index bab9bf71ef..2fd8c4b9d9 100644 --- a/osu.Game/Rulesets/Edit/PlacementBlueprint.cs +++ b/osu.Game/Rulesets/Edit/PlacementBlueprint.cs @@ -10,6 +10,7 @@ using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Objects; +using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose; using osuTK; @@ -83,11 +84,18 @@ namespace osu.Game.Rulesets.Edit PlacementActive = false; } + [Resolved(canBeNull: true)] + private IFrameBasedClock editorClock { get; set; } + /// /// Updates the position of this to a new screen-space position. /// /// The snap result information. - public abstract void UpdatePosition(SnapResult snapResult); + public virtual void UpdatePosition(SnapResult snapResult) + { + if (!PlacementActive) + HitObject.StartTime = snapResult.Time ?? editorClock?.CurrentTime ?? Time.Current; + } /// /// Invokes ,