Factor out pooling logic from Playfield

This commit is contained in:
ekrctb
2021-06-15 19:41:37 +09:00
committed by Dean Herbert
parent 90e5949e9f
commit a9eba27129
2 changed files with 98 additions and 20 deletions

View File

@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace osu.Game.Rulesets.Objects.Pooling
{
/// <summary>
/// Manages a mapping between <see cref="HitObject"/> and <see cref="HitObjectLifetimeEntry"/>
/// </summary>
internal class HitObjectEntryManager
{
/// <summary>
/// All entries, including entries of the nested hit objects.
/// </summary>
public IEnumerable<HitObjectLifetimeEntry> AllEntries => entryMap.Values;
public event Action<HitObjectLifetimeEntry, HitObject?>? OnEntryAdded;
public event Action<HitObjectLifetimeEntry, HitObject?>? OnEntryRemoved;
private readonly Func<HitObject, HitObjectLifetimeEntry> createLifetimeEntry;
private readonly Dictionary<HitObject, HitObjectLifetimeEntry> entryMap = new Dictionary<HitObject, HitObjectLifetimeEntry>();
private readonly Dictionary<HitObject, HitObject> parentMap = new Dictionary<HitObject, HitObject>();
public HitObjectEntryManager(Func<HitObject, HitObjectLifetimeEntry> createLifetimeEntry)
{
this.createLifetimeEntry = createLifetimeEntry;
}
public HitObjectLifetimeEntry Add(HitObject hitObject, HitObject? parentHitObject)
{
if (parentHitObject != null && !entryMap.TryGetValue(parentHitObject, out var parentEntry))
throw new InvalidOperationException($@"The parent {nameof(HitObject)} must be added to this {nameof(HitObjectEntryManager)} before nested {nameof(HitObject)} is added.");
if (entryMap.ContainsKey(hitObject))
throw new InvalidOperationException($@"The {nameof(HitObject)} is already added to this {nameof(HitObjectEntryManager)}.");
if (parentHitObject != null)
parentMap[hitObject] = parentHitObject;
var entry = createLifetimeEntry(hitObject);
entryMap[hitObject] = entry;
OnEntryAdded?.Invoke(entry, parentHitObject);
return entry;
}
public bool Remove(HitObject hitObject)
{
if (!entryMap.TryGetValue(hitObject, out var entry))
return false;
parentMap.Remove(hitObject, out var parentHitObject);
OnEntryRemoved?.Invoke(entry, parentHitObject);
return true;
}
public bool TryGet(HitObject hitObject, [MaybeNullWhen(false)] out HitObjectLifetimeEntry entry)
{
return entryMap.TryGetValue(hitObject, out entry);
}
}
}